Hi, my name is Mehmet Ataş.
I live in Sydney, I write code, take photographs, play the guitar. I don't sing, I don't dance.
Thanks!
I am a developer living in Sydney, Australia. I write code since 2005 mainly focusing on C# .NET & Java. I am currently working at AWS, developing some cloud stuff. I used to develop some mobile games for IOS and Android but it's been a while since I've written a single line of code for them. Actually some of them are already got kicked out of the application stores. Beside technical stuff, I occasionally take photographs with my Nikon D7200 and play the guitar - a Yamaha APXT2. I used to have a Roland TD3 in my room. I don't sing, I don't dance... Even when I'm alone.
Working as part of Incident Manager team.
Kotlin
Java
Lambda
DynamoDB
Git
I worked on some high frequency trading stuff.
Java
C++
Kafka
Git
Working as part of Amazon Business team.
I helped business customers to have a new refinement checkbox on the left sidebar.
Java
Scala
Spring
Spark
AWS
Git
Development of Netsparker Cloud Web Application Security Scanner
C#
ASP.NET/MVC
Entity Framework
T-SQL
AWS
TeamCity
Git
Development of CRM software.
C#
ASP.NET/MVC
AngularJS
NHibernate
T-SQL
Jenkins
Git
Development of infrastructure of enterprise financial software.
C#
T-SQL
Javascript
TFS
Development of infrastructure of enterprise financial software.
C#
ASP.NET/MVC
T-SQL
JQuery
Development of digital security infrastructures. Cryptography, Digital/Mobile Signatures, PKI Systems, E-Passport System...
C#
Java
ASP.NET
JSP/JSF
T-SQL
Javascript
Development of e-learning systems.
C#
WinForms
T-SQL
Turp Games was the humble initiative of two ex-coworkers who teamed up to create fun games for various platforms.
We had developed a game development framework on top of libgdx and various games on our framework.
Our games were available on Google Play Store and App Store.
(Some of them might be still available)
Java
Android
IOS
libgdx
RoboVM
Despite being a Telecommunications Engineering student I took all my possible elective courses, including my graduation project, from Computer Engineering department.
I developed a 3D, Multiplayer & Real Time game using unmanaged C++ and DirectX.
I also participated an academic research on Speech Processing which eventually pusblished on a international journal.
C/C++
DirectX
Speech Processing
Matlab
Enterprise Architecture
Design Patterns
Domain Driven Design
SOLID Principles
GoF Design Patterns
C#
ASP.NET
WinForms
T-SQL